New Cult buildings will appease your Followers while new combat abilities will smite opposing heretics. It adds brand new ways to spread the gospel of the Cult of the Lamb with powerful new abilities, exciting new characters, and thrilling new challenges.ĭelve into the shrouded history of the Lands of the Old Faith as the Lamb fights to conquer those who would question their power. The Lamb must keep their Cult flourishing, their Followers faithful, and their power unchallenged as they crusade in this free content expansion, Relics of the Old Faith. Both titles are now playable.Cult of the Lamb: Relics of the Old Faith Fixes a SPIRV-Cross stack overflow that caused crashes on boot in Splatoon 3 and Mortal Kombat 11.Increases the default stack size to 2MB on macOS.Set COMPlus_DefaultStackSize to 2M in macOS.Fixes a regression with address space allocation while providing more information about the context of the exception.misc: memory: Migrate from OutOfMemoryException to SystemException entirely.dotnet-format: Apply new naming rule to all projects except Vp9.No expected changes to emulator functionality. Allows Death Road to Canada and Limbo to go in-game.Cpu: Implement VCVT (between floating-point and fixed-point) instruction.macOS: Fix warning in some shell scripts.Prefer indexing instead of "Enumerable" methods on types implementing "IList".Fixes a regression from 1.1.948 that caused controller configuration to error out when saving.Improves flexibility of shader and texture-related code.Stop identifying shader textures with handle and cbuf, use binding instead.Makes it easier to launch games in fullscreen mode from third party launchers (such as Steam Big Picture).Adds a "-fullscreen" argument to headless builds so they can be launched in fullscreen. ![]() Headless: Add support for fullscreen option.ABXY buttons should have the correct default mapping on the controller profile regardless of brand.sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0.Reverted due to causing issues with official Nintendo controllers.Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0".Fixes flickering/partial rendering on macOS systems with AMD graphics cards in Pokémon Sword/Shield and possibly other games.MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR.Moves support buffer update to the GPU project, removes duplicate code.Move support buffer update out of the backends.Fixes a regression from 1.1.923 that caused some tests to fail.Hotfix missing ToNearest rounding mode cases.(This error will still appear if you try to connect to Nintendo Switch Online.) Fixes a regression from 1.1.962 that caused DNS (2306-0520) errors and guest internet access not to work on several games.sockets: Resolve empty port requests to 0 again.Fixes Xbox One Controllers from randomly not receiving inputs.Fixes Xbox One Controllers from powering off when opening the settings menu.May improve support for third-party Nintendo Switch Controllers.sdl2: Update to Ryujinx.SDL2-CS 2.28.1.Fixes a regression from 1.1.962 that caused Mario Kart 8 Deluxe to crash after playing one race in VS mode and returning to the course selection.Fixes content dialogs for the controller applet and software keyboard not spawning when the window was unfocused.Ava UI: Remove IsActive checks from dialog methods.Fixes a regression from 1.1.967 that caused the title updater, dlc manager, about, and check for updates to not spawn their content dialogs.Ava UI: Remove IsGameRunning from some dialog methods.As a result of this and all previous dotnet reformatting changes, code formatting reviews on new Pull Requests on GitHub will now be automated, saving the developers a lot of time. ![]()
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